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The Ring

  • Writer: Ethen Dent
    Ethen Dent
  • Jun 27, 2021
  • 1 min read

Role:

Matchmove Artist

Produced:

JUN 2021

Project Type:

Individual Project

Location:

Escape Studios at Pearson College of London

Description:

​3DEqualizer, Maya. Matchmove and Layout.

OBJECTIVE


The intention of this project was to take one of the shots that was filmed for our Box Bots short film and create a reconstruction for one of the shots.


I chose SH010 to create a reconstruction for as it was the longest shot of the film and, being the establishment shot, showed the most detail in the surroundings.


This project was intended to practice and push my reconstruction skills further than the jukebox project.

In total, there were over 60 objects that I had to create geometry for and place in the reconstruction.


MATCHMOVING


Matchmoving and basic layout was conducted in 3DEqualizer. The layout geometry would then be imported into Maya and the rest of the reconstruction would happen there. This was due to the amount of items in the shot as 3DE isn't best at navigating a large number of items in a 3D space (the outliner in Maya was much more efficient at navigating a high number of items in a reconstruction).

What I’ve been listening to:


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